Sketchbooks were my first playground — a place to explore, imagine, and build entire worlds from scratch. Drawing was never just a hobby; it was how I processed the world around me. That early fascination with visuals led me into graphic design, then deeper into product design, branding, motion graphics, and UX/UI.
I’ve always been the kind of person who cares about how things feel, not just how they look. That mindset has shaped the way I design — with empathy, with clarity, and with a quiet sense of care.
Creative Roots
Over the years, I’ve built a diverse toolbox:
– Graphic + web design
– UI/UX design & prototyping
– Product branding & campaigns
– Photography & video editing
– 3D modeling and illustration
No matter the medium, I focus on design that grows with people. I love building visual systems that are clean, intuitive, and story-driven — especially for artists, tech brands, and small creative teams doing big things quietly.
A Curious Practice
I approach every project with a little bit of nerdy joy.
Whether I’m designing an interface or revisiting a childhood sketch,
I try to bring that same spirit of curiosity and play.
Here’s what fuels me outside the studio:
– Sketching dream Pokémon evolutions (yes, still)
– Organizing Rayquaza cards like a proud little dragon trainer
– Falling down UI design rabbit holes from old RPG games
– Watching animated title sequences frame by frame to study the motion
– Helping my partner photograph cosplay and creative shoots
If I had a creative alignment, it’d be somewhere between lawful good and pixel-perfect.
Leveling Up (One Side Quest at a Time)
To me, good design is quiet confidence.
It solves problems without shouting. It supports a story without stealing the spotlight. Whether you’re building a brand, launching a product, or refreshing your visual identity, I’m here to help it feel like you.
Let’s make something thoughtful together.